NSF EEC-EAGER: Investigating the rapid transition from face-to-face to exclusively online engineering laboratory classes in an Electrical and Computer Engineering program (NSF #2032802)

Project’s NSF Page

Investigators

Nathaniel Hunsu, Ph.D. - Assistant Professor of Engineering Education
Dominik May, Ph.D. - Assistant Professor of Engineering Education
Beshoy Morkos, Ph.D. - Associate Professor
Andrew Jackson, Ph.D. - Assistant Professor

Fred Beyette – Professor in UGA’s School of Electrical and Computer Engineering

Grant Details

Funder: NSF: Division of Engineering Education and Centers
Amount: $300,000
Award number: 2032802
Start and end date: August 1, 2020 – July 31, 2022

 

Abstract

The COVID-19 global health crisis has forced educators to rapidly shift to online instruction methods. While this effort is already difficult for faculty, it is particularly challenging for instructors who have designed a portion of their curricula with hands-on laboratory instruction, as in the case for many STEM courses. To offer the effective education in-person instruction affords, it is important to maintain the same educational and curricular value of laboratories while taking advantage of benefits that online education and online experimentation tools offer. This project will leverage the development and deployment of online labs and integrated online instruction modules to investigate the impact of using an exclusively online instructional mode for a fundamental electrical and computer engineering laboratory course. To reach this goal, the project will answer the following three research questions: A) How do faculty experience a top-down mandated, time-constrained, and rapid transition to exclusively online-based laboratory modules in engineering courses along the continuum of resistance towards the wholesale embrace of educational technologies? B) How does exclusively online laboratory instruction and online experimentation impact students? learning experiences in terms of engagement, investigated through self-regulation and motivation? C) What user experience factors influence the success of introducing exclusively online experimentation activities into engineering courses and curricula?




Would you like to learn more about EETI?